
After the crossramp shot is made, the player is given 15 seconds to shoot the help booth to ultimately end up failing the kick, but winning the mission regardless. Shots will reset if 10 seconds pass without having made any of the ramp shots, and a 60 second timer is active for the first phase of the mode. Prepare for the kick by making a sequence of three shots: the center ramp, then the left ramp, and finally the crossramp. Can You Kick It?: Lucy plays that old "can't kick the football" trick on Charlie Brown again.After filling the gauge, the player must shoot the doghouse hole to win the mission for 2.5 million points. The gauge will constantly decrease if the player isn't making any bumper or spinner shots, and the mission will end if the gauge completely empties. Get him back home by shooting the spinner and bumpers to increase the gauge shown on the display - the spinner will temporarily pause the gauge, while the bumpers will properly increase it by about 3 bars per bumper hit. Woodstock: Woodstock has fled his nest.The mission ends if the player lasts 10 seconds without refilling on oxygen. An oxygen meter seen on the display will start counting down from 100% during this mode shooting the help booth will add 30% oxygen to the timer. Each collected sample scores 500,000 points, with an additional 1 million points for finishing the mission, for a total of 2.5 million for winning the mission. Shoot the doghouse hole within 20 seconds to suit up, and three moon samples that can be collected with the ball will spawn at the exit of the center ramp, the entrance to the right orbit, and the exit of the left ramp. Astronaut Snoopy: Take off to space and find moon samples.Winning the mission will also start a Dogfight Multiball that lights all major shots for 500,000 point jackpots - or 1 million points if shot with the Snoopy ball. After three shots, the Red Baron ball will be released towards the flippers, and a random flashing shot must be made with the Red Baron ball to win the mission. Dogfight: Take down the Red Baron by first shooting the doghouse hole within 20 seconds, then shoot the moving Red Baron ball with a white ball representing Snoopy three times.Missions can't be replayed until the wizard mode has been played.

All missions are timed or have timed phases, and are listed from left to right. The player can select a mission using the flippers and launch button. Three shots must be made to the doghouse above the jump ramp to start a mission the first two shots will cause it to rotate, and the third shot has to enter the hole in the center of the doghouse. Play through four missions featuring iconic moments from Snoopy - and Charlie Brown's - life to access the wizard mode.
